Introduction
More Than Music
Repetition Breeds Familiarity
Muzak is a Management Strategy
So, What About the Individual?
Muzak Helps Organize Information
Muzak is Residential
Muzak is Revolution
Architecture Needs Muzak
Muzak Fights Noise
Muzak Allows Autonomy
Muzak Bonds People and Environments
Muzak Needs Architecture
Muzak is Audio-Visual Architecture
People Notice Architecture
Design Cannot Hide The Abstraction of Modern Life
Moral Architecture Conveys An Ethic
Why Should Muzak Rebuild Its Identity?
The Monolith
Architecture Is Heavy. It Provides Resistance
Resistance Challenges Convention
Superbrutalism
The Architectural Strategy
Muzak Global Core
The Medial Network
Muzak Love Tokyo
Conclusion
Superbrutalism: An Architecture for Muzak

DISCLAIMER: This is an historical document. Superbrutalism: An Architecture for Muzak began within the Southern California Institute of Architecture in 2000 and was completed in 2001. At this point, design as a form of research and research as a form of design still appeared to hold promise.

Now, however, this kind of problem-based methodology seems much less interesting. Rather than creating objects in a world with too many of them, we work to uncover and articulate the realities those objects constitute and bury.

Architecture becomes, for us, a tool for research uninhibited by operative solutions. Relieved from physicality, we use the tools of architecture to understand the contemporary city and the role of the individual within it. In 2003, our research on Muzak will be reconstituted as the Stimulus Progression.

back to audc home